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3D Modeler, Harry Hsu

General / 22 April 2021




My name is Harry Hung Chih Hsu and I’m a 3D modeler. I recently graduated with an MFA in 3D Modeling from the School of Animation and Visual Effects at Academy of Art University. Additionally I hold an MS in Urban Planning and a Bachelor of Landscape Architecture. I am enthusiastic about hard-surface modeling, especially for science fiction scenes and vehicles, where I can really leverage my background as an architect.


I’m exceptionally skilled in using technical software programs and workflows, including Maya, ZBrush, Substance Painter and Mari. I have over ten years of experience using Adobe Creative Suite and AutoCAD. I develop organic and hard-surface models with hyper-realistic textures, using my skills in anatomy, traditional sculpting, and my sharp sense of scale and composition.


 I’m open to new opportunities in the film industry, especially if you’re a studio that makes science fiction films! You can reach me at t0047488@gmail.com.